Enchanting

ENCHANTING
Enchanting is the act of infusing one’s magical power (Submagic, to be exact) into a set of armor, a weapon, or any type of ammunition. To do this, one must learn a spell, called, “Enchant.” After they have this spell memorized completely, they must draw a symbol. Now, one must place a full bar of Mananite on the symbol, and whatever you would like to enchant, as well. Once this is done, you must pour blood onto the items. After a few seconds, the Mananite bar will melt down. This is Mana Essence. It will mix in with the blood on its own, creating the purple substance known as Blood of Infused Magic Power, or BIMP. The BIMP will start to coat itself on the item, making the item dark purple, like the liquid. Then, the BIMP will soak into the item, and the item will look normal again, but now it’s enchanted with the Submagic of the person’s blood. You can enchant a weapon up to nine times, as there are only nine sub-magics, though, you would have to obtain the blood of nine different people with each submagic. Also, it progressively puts more strain on your body when adding more enchantments to an item. For example, there is no strain for enchanting something once, but you’ll feel a little worked up after putting a second enchantment on an item, and so on. It’s rare for people to be able to enchant something more than five times, and very, very rare to find someone who can enchant something eight times, and less than five people in the world can add a ninth enchantment to an item. Also, with whatever Submagic the item will be enchanted with, the specific ability would be random, but simply related to that Submagic. For example, someone could enchant a dagger with Ice, and it could freeze anything it slashes for a period of time. Then, someone else could enchant a dagger with Ice, and the ability could be shooting out shards of ice at the end of the blade with each swing. Note: Whatever blood is put on the weapon, the weapon will be enchanted with the Submagic of the person who shared that blood. For example, if the blood belonged to someone with the Ice Submagic, the weapon would be enchanted with Ice. Also, you cannot enchant a weapon with the same Submagic twice, without removing one of the enchantments of that Submagic.